To keep sharpening my Python skills I thought it would be fun to make my own text-based Dungeon Crawler game in Python. To add some challenge for myself I created the game using my own Simple Nonlinear Regression Model (for power scaling) that can be found in Google Sheets here. It includes the data I used and a chart I created with the stat data to test to ensure a proper difficulty curve, and ensure the game could in fact be beaten. I added magic elements and spells to the game for added challenge for myself and add variety for players. I found and made some ASCII art for the game as well. I had a blast making it and if you would like to try it you can find it on my GitHub here!